use one constrain to check magnitude of two actors?

GamersRejoiceGamersRejoice Member Posts: 817
edited November -1 in Working with GS (Mac)
Hey everybody! I'm using Tshirbooths magnitude tutorial



and I'm wondering if I can check the distance of two distances (or actors) using only one constrain behavior. I'm trying to squeeze what I can out of game salad and need less constrains if possible.

Comments

  • GamersRejoiceGamersRejoice Member Posts: 817
    Ya, I am checking to see how far an actor is from one touch and want to be able to use multi touch so I can check the distance between both fingers. Does that make sense? I've already got it to work with two different constrains I'm just wondering if there is a better way to do it?
  • GamersRejoiceGamersRejoice Member Posts: 817
    Good to know, thanks for your help!
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