Interpolate Not Working
b2iscool
Member Posts: 135
So i wanted to have a score attribute and whenever a block collides with this actor it takes away like 3 points. So the way i went about is i created a rule for the block so when it overlaps or collides with penalty (actor) then i dragged in an interpolate function and said interpolate (game.score) to (game.score-3) and the duration at 0.2 seconds and the function set to linear. But when i went to see if it worked it just subtracts some random number from my score which is quite annoying is it my fault or a bug?
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Otherwise, it's constantly recalculating what game.score is and subtracting 3 from that number constantly.
Asymptoteell
Put that sort of detail in the game elements that really effect the experience.
just my two cents
Youll want to use change attribute to change the actual score number though.