Publishing Error: ""The dwarfdump binary must exist and be executable: /usr/bin/
dazzleme
Member Posts: 152
Does anyone know how to resolve this error when publishing?
I just tried publishing an update to one of my apps and during the upload to Apple I get the message ""The dwarfdump binary must exist and be executable: /usr/bin/dwarfdump".
I've restarted my computer, logged into GameSalad from the main GameSalad page instead of when publishing the app, selected the right bundle ID or provisioning profile, and I keep on getting the error. I've published my app successfully under 0.9.1, it's using 0.9.2 that I first encountered this issue.
I've also tried publishing it as a new app and I'm still getting the same error.
I've got Xcode 3.2.5 installed and am running OSX 10.6.6.
I just tried publishing an update to one of my apps and during the upload to Apple I get the message ""The dwarfdump binary must exist and be executable: /usr/bin/dwarfdump".
I've restarted my computer, logged into GameSalad from the main GameSalad page instead of when publishing the app, selected the right bundle ID or provisioning profile, and I keep on getting the error. I've published my app successfully under 0.9.1, it's using 0.9.2 that I first encountered this issue.
I've also tried publishing it as a new app and I'm still getting the same error.
I've got Xcode 3.2.5 installed and am running OSX 10.6.6.
Comments
Sorry for my ignorance... aren't Unix tools installed with XCode? I have Xcode 3.2.5 installed on my system. Perhaps I need to configure it somehow? Or delete XCode and reinstall it? I *did* set up GameSalad Viewer since the last time I published to the app store, so maybe I changed something there that caused this.
So unless I'm really missing something, I'd say that I have unix tools installed.