Loading animation?

IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
edited November -1 in Working with GS (Mac)
Hello,
I just have a one quick question: is it possible to play an animation while loading the next scene?
I have a menu scene and a game scene (this scene is pretty big: many actors, rules, images, sounds etc.). So I want to make a loading screen:
When player touch the New Game button, then the loading screen becomes visible, and scene changes to the game. I would like to have a slideshow during loading. Is it possible, or when the next scene is loading the animation will not play?

Thank you!

Comments

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Thank you GsLover!

    Other actions such as: Move To or Rotate also are unavailable during loading the next scene?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Just thought that maybe I explained myself in the wrong way.

    Let's say I have an actor NEW GAME BUTTON:

    When touch is pressed
    Change attribute game.loading to true

    And the second actor LOADING SCREEN (Alpha = 0):

    When attribute game.loading is true
    Change self.color.alpha to 1
    Animate: FEW IMAGES
    After 0.1 second
    Change scene to Game

    I want to achive this: when player wait for next scene to load, he can see a bunch of images in something like slide show.

    OR the other way:

    Let's say I have an actor NEW GAME BUTTON:

    When touch is pressed
    Change attribute game.loading to true

    And the second actor LOADING SCREEN (Alpha = 0):

    When attribute game.loading is true
    Change self.color.alpha to 1
    Rotate clockwise
    After 0.1 second
    Change scene to Game

    In this way, I want to achive this: when player wait for next scene to load, he can see a rotating image of for example Sun.

    IS any of these possible, or maybe is there a way to make it work?

    Thank you!
  • GLGAMESGLGAMES SingaporeMember Posts: 988
    That's something like a busy icon when your process is running and you need to wait eh? Would have to depend if the transition between the scene really takes a long time or not. Or simply put 'while waiting for scene to load' , display 'animated icon'
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