What's new?

iDeveloperziDeveloperz Member Posts: 1,169
edited November -1 in Working with GS (Mac)
Hey guys, I haven't been around for a while so I don't know whats going on. At all.

Last time I was here pro was $2000 and now it's $500?

Also, some people have been talking about that they can't publish their games and that GameSalad do it, but you still need your Apple Developer license according to the pricing page?

I'm totally confused. I don't mind the changes, I just want to know what's going on. I really like the new website and that. A lot of you are probably thinking, 'What new website?' Last time I was here it was mainly white.

Anyway, I'm back and looking forward to making new games. Especially seeming as I've nearly finished school. I'm even thinking of registering my company name and all that.

But anyway, it's great to be back! I'm looking forward to contributing to the community. :)

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Pro is now $500. And you can publish to the app store for free now. Only thing different with the Pro package now is that with Pro, you get in app purchasing, and URL links in the game. And that whole letting GS publish for you is dead in the water, and it never took off. You can publish your games under your own identity again, with the option to publish with them.

    Welcome back!
  • iDeveloperziDeveloperz Member Posts: 1,169
    That's great!

    I can't wait to finnish my game now. :D

    And thanks StickZero! :)
  • hrsmediahrsmedia Member Posts: 522
    SlickZero said:
    Pro is now $500. And you can publish to the app store for free now. Only thing different with the Pro package now is that with Pro, you get in app purchasing, and URL links in the game. And that whole letting GS publish for you is dead in the water, and it never took off. You can publish your games under your own identity again, with the option to publish with them.

    Welcome back!

    Slight mistake there, we don't get in app purchasing yet with PRO, we get iads and url links.
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Yeah, my mistake. Sorry about that. Thanks for the correction, hrs
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    And while you can publish iOS games free with GameSalad you do still need an apple dev account
  • iDeveloperziDeveloperz Member Posts: 1,169
    It's still a lot better than the old $99 a year. If I didn't have to pay that last year I would of made a profit and not a loss.

    I should make a profit this year though. I'm determined. :D

    Thanks for all of the feedback as-well guys. I'm liking this new GameSalad. Is the load time still there when switching scenes?

    Is there anybody new in the forums, and has anybody left? I noticed SciTunes & Tshirtbooth are still around, and I'm liking SciTunes' new game.

    :)
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Well basically everyone without an avatar is new. Profile changes haven't worked since 0.9.0 there is a loading wheel between scenes but scene resets don't always have one. The new pause has a loading wheel between pause an un pause though. not a huge fan of that personally.
  • iDeveloperziDeveloperz Member Posts: 1,169
    The loading & the loading wheel sucks. I though they would have fix'd that, I mean it's been a while. :\
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