"Random" not working??

DrGlickertDrGlickert Member Posts: 1,135
edited November -1 in Working with GS (Mac)
So I have a game where I want to spawn different actors with a random number generator at the beginning of a scene.

I have a self.spawner attribute on each of the spawners. So when the level starts, the hidden spawner actor will generate a random number and spawn a different colored actor (thats visible).

Every time I start the scene the spawners spawn the same colored actor each time (not the same for every actor in the scene, but each one continuously spawns the same colored actor).

Does this make sense?

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