I'm at a crossroads here...

DrGlickertDrGlickert Member Posts: 1,135
edited November -1 in Miscellaneous
I have an idea for a game (which I think is a fantastic idea), however, it requires a LOT of spawning actors, destroying actors and moving actors on the scene at one time (like 60+!).

I've tried just about everything (recycling actors, changing my game, etc) to fix the frame rate problems. I'm still at around 18 at best on my old 3G phone.

I'm about to give up because I don't see GS being able to support my idea...

I'm not sure what else to do. Is there any hope for my game idea? Should I just give up and make it for the iPad and hope that it turns out okay? (I don't even own an iPad so I can't even test it).

Comments

  • CabacoCabaco Member Posts: 414
    Hmmm... what kind of idea is it? A shooter? Just give us a hint of how it is
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    are u talking about your bubble shooter game?
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    The 3G is the worst. It was made before apple realized that games were going to be a huge part of iOS. If it runs without crashing on a 3G then you are probably alright (Unless the one other guy still using a 3G buys it and reviews it).

    I'd say you add a few more surgeries on to your schedule and get an iphone4!

    :)
  • DrGlickertDrGlickert Member Posts: 1,135
    JohnPapiomitis said:
    are u talking about your bubble shooter game?

    Yes, the bubbles (they're more like bricks than anything) move and the shots destroy the "bubbles." So I have "bubbles," shots, and powerups that fall from the top of the screen that are all moving (so anywhere between 50-60 actors all moving with images on them)!

    I would really like to buy a new phone soon. However, 200k+ in student loans make that difficult to do as a young doctor. Once I start seeing some serious volume of patients then i can afford to blow $400 on the 4G. But, probably by that time there'll be a 6G or 10G or something crazy.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256


    this is the something ive been workign on. Different kind of game, but im sure my actors act like your bubbles should. Theres over 100 of them in my scene, and i was able to do it with 0 spawning and destroying. As soon as i get it submitted, ill send you a template if you want.

    Figured it might help you out
  • DrGlickertDrGlickert Member Posts: 1,135
    Yeah, that'd be great JP! When are you submitting it?
  • CaniohCanioh Member Posts: 200
    JohnPapiomitis said:


    this is the something ive been workign on. Different kind of game, but im sure my actors act like your bubbles should. Theres over 100 of them in my scene, and i was able to do it with 0 spawning and destroying. As soon as i get it submitted, ill send you a template if you want.

    Figured it might help you out

    WoW! That was really awesome!
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    @ Canioh Thanks!

    @ Dr i have something else im workin on first but im hoping for next week sometime. Ill let u know asap
  • simo103simo103 Member, PRO Posts: 1,331
    DrGlickert said:
    However, 200k+ in student loans make that difficult to do as a young doctor.

    Ouch ... gotta thank you for sticking it out to become a Doc ... we need more like you!

    If I can help in anyway ... I have a 2g Ipod Touch, 3gS and iPhone4 in the family to test on. Have you looked at http://testflightapp.com/ perhaps to create a little test group to test your app?
  • MotherHooseMotherHoose Member Posts: 2,456
    @JohnPapiomitis ... that looks super! and going to be addictive!

    MH
  • gazjmgazjm Member Posts: 578
    DrGlickert said:
    . However, 200k+ in student loans make that difficult to do as a young doctor.

    You should have done it in the uk, my girlfriend finished her medical degree last year, she owes about £30k in loans and overdraft. I thought that was alot but it seems cheap now!haha.
  • DrGlickertDrGlickert Member Posts: 1,135
    Thanks for your help everyone.

    I'm going to go ahead and make my game and whatever happens with the frame rate will happen with it. Maybe I'll try and send it over to someone before it's published to "optimize" it or something...
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    MotherHoose said:
    @JohnPapiomitis ... that looks super! and going to be addictive!

    MH

    thanks mh! finally got it workin perfect and bug free
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