another quention on graphics

guillefaceguilleface Member Posts: 1,014
edited November -1 in Working with GS (Mac)
i read a post of a guy telling someone he can draw a picture then scanned to his pc, since i cant use photoshop and i cant afford to pay a artist right not i was thinking making a platform game with doodle graphics style, what size do you people recommend my drawing to be? because i finish just a platform base and it looks like half of the iphone screen lol, if i make them big ofcourse i can zoom out and in but thats to much coloring thats my problem right now

Comments

  • hackmodfordhackmodford Member Posts: 48
    I recommend you draw as big as you like on the physical paper.
    Then after you scan it you can always shrink it without loss of quality.
    Also download the program called "Gimp" it's like a free photoshop.
    You can use that to fix the scanned drawings up...
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