please help! I dont know how to do this simple fix

Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
edited November -1 in Working with GS (Mac)
When i build and run my game i dont get any build erros but it says no ios provisioning device is connected which is strange because i already registered my device idk whats causing this? any help would be great thanks

Comments

  • ScootsScoots Member Posts: 507
    did you create and drop into Xcode your provisioning file?
  • Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
    where do i drop it into? i know that i created one and in the tutorial tshirt booth said just to click on the provisioning profile and i did. where do i drop my provisioning file at where exactly in xcode?
  • ScootsScoots Member Posts: 507
    I think if you double click it, it does put it into Xcode. I just drag mine to Xcode icon.
  • Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
    ok i already did that is there anything else you recommend should i remove the device and register that again? i notice when i plug my device itunes doesnt open up automatically anymore like if it werent finding the device?
  • ScootsScoots Member Posts: 507
    ok, lets back up. is this for the GSviewer on device or your building an adhoc and putting it on device. Also go on device in Settings>general settings>profiles. do you see your developers provisoning in there
  • Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
    yea this is for the GSviewer. yea there in there
  • ScootsScoots Member Posts: 507
    OK, so when in GS creator you hit the publish button do you see your iphone icon? you also need GS viewer running on your device and connected to same network via WIFI
  • Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
    ok sorry! i got confused im trying to build an adhoc and but it on my device. sorry for the confusion.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    edward01 said:
    ok sorry! i got confused im trying to build an adhoc and but it on my device. sorry for the confusion.

    you dont build a adhoc for the viewer. You just open the xcode file and as long as you change the info .plist and the bundle id you choose release debug and xcode and build and run
  • ScootsScoots Member Posts: 507
    oh ok, did you create an ADHOC provisioning file in iOS developers portal?

    in distribution tab there is app store or adhoc
  • Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
    o ok i dont think i did that let me do that
  • Hipster_Owl_StudiosHipster_Owl_Studios Member, PRO Posts: 214
    ok i created it and now its pending when its active what do i do from there?
Sign In or Register to comment.