checkpoints in a level
Okysho
Member Posts: 158
Has anyone ever attempted to put in-game checkpoints? I'm finding that my levels will probably be needing some and I'm wondering if the community would know how to do this?
If not, my plan is to have my invisible "master control" actor spawn the main actor at position (x,y) (the checkpoint) after a boolean is made true (after the player hits the checkpoint)
I haven't tried this yet, and I don't know what complications might arise.
Thoughts form the community?
Oky
If not, my plan is to have my invisible "master control" actor spawn the main actor at position (x,y) (the checkpoint) after a boolean is made true (after the player hits the checkpoint)
I haven't tried this yet, and I don't know what complications might arise.
Thoughts form the community?
Oky
Comments
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
(Because of problems I was having with Pause, he's respawned just as the screen fades out.)