Will a Timer AFTER reset itself?
DrGlickert
Member Posts: 1,135
I'd like for my ball to hit a brick and destroy 3 seconds after that. However, if it hits another brick during that 3 seconds then I want the timer to reset and allow for 3 more seconds.
So, is it possible to set a RULE that after a collision/overlap with a Brick, Timer: After 3 seconds destroy (will this rule continuously update if the ball continues to hit bricks?)
So, is it possible to set a RULE that after a collision/overlap with a Brick, Timer: After 3 seconds destroy (will this rule continuously update if the ball continues to hit bricks?)
Comments
When ball collides with brick =>
set x == 3
every 1 second x == x - 1
when x == 0, destroy ball
Could someone confirm if this would work, as I haven't tried it out but I did do something similar in my game.