About dragging HELP!!!
sky_ssr
Member Posts: 58
How to drag and have limitations, like when its the end of the picture, you cant drag left anymore,
Comments
cheers
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in your drag-able actor after the constrain to touch Rule...
Create a rule
when self.Position.X < game.Display Size.Width - game.Display Size.Width + (self.Size.Width /2)
--constrainAttribute self.Position.X To: game.Display Size.Width - game.Display Size.Width + (self.Size.Width /2)
Explanation: Display Size.Width - Display Size.Width = 0 (X coordinate) and that is Left side of screenDisplay.
Create a rule for the Right side of screenDisplay boundary
when self.Position.X > game.Display Size.Width -(self.Size.Width /2)
--constrainAttribute self.Position.X To: game.Display Size.Width -(self.Size.Width /2)
Create rules for the Top of screenDisplay boundary this is the Display Size.Height
and for the Bottom of screenDisplay boundary this is the Display Size.Height - Display Size.Height
using (self.Size.Height/2)
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the Display Size Width & Height are in computer memory; as are the X & Y and width & height of actor...this way seems more efficient to me...
MH