Moving actor HELP

GameCre8torGameCre8tor Member Posts: 49
edited November -1 in Working with GS (Mac)
Hi guys,

I have a scene with a ball and some planks of wood which the ball rolls across. The ball has an accelerate downward behavior like gravity (can't use gravity because the beams need to stay in one place but rotate). My problem is when the ball lands on a plank, the plank is moved downwards slightly and then stops.
How can I prevent this from happening?

Thank you,
GameCre8tor

Comments

  • DrGlickertDrGlickert Member Posts: 1,135
    I'd increase the density of the plank and decrease the density of the ball. Or, you can constrain an attribute like the X or Y position. So if the plank moves from left to right then you can constrain the X position attribute. Or, if it rotates around in a circle, then you can constrain the Y attribute.

    Also, turn off the restitution on the plank.

    Hope that helps!
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