Rats Of The Maze - Submitted to App Store
JamesBoucher
Member Posts: 433
Submitted my first GS game, but my tenth iPhone game. I thought I would list a couple of things the I ran into in putting out my first GS game. Hope this helps others.
-Use 2x rule for images.
-Images can not be larger than 1024 or the will blur.
-Use PNG 24 images.
-If you get provision profile has expired when you try to play your game on device (even though it has not), just delete the provision profile on the device and try again.
-if you use behaviors like "Accelerate Toward" or "Rotate To Position" make sure to use them with a timer because they will eat up your memory fast.
-Delete any images that you're not using in you project. I had ten background images I use as templates that where 1024 X 1024 and they used about 8% of my memory.
-Use 2x rule for images.
-Images can not be larger than 1024 or the will blur.
-Use PNG 24 images.
-If you get provision profile has expired when you try to play your game on device (even though it has not), just delete the provision profile on the device and try again.
-if you use behaviors like "Accelerate Toward" or "Rotate To Position" make sure to use them with a timer because they will eat up your memory fast.
-Delete any images that you're not using in you project. I had ten background images I use as templates that where 1024 X 1024 and they used about 8% of my memory.
Comments
Look forward to seeing it in the App store!
QS
Dr. Sam Beckett never returned home...
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