Chess Game
Just straight up, I have no idea how to create this. Anyone willing to put time into making a demo, or just walking me through it? The AI part is the biggest ?.
That or a Connect 4 demo would be really cool.
That or a Connect 4 demo would be really cool.
Comments
Then think about the UI so that a piece is automatically removed from the board if it is taken.
Then how about indicators showing possible moves for a piece that is pressed.
An electronic board rather than trying to simulate the complete experience.
However, making a 2 player chess game would could be possible, you would just have define the movement rules of chess in a grid system.
You could achieve that through tracking the xy coordinates of the actors, and define how far they can go, in all possible scenarios.
I know this seems harsh but you must understand that We have been dealing with people coming to this forum for months now and either expecting GameSalad to be a breeze when they have no idea of game development, or expecting everyone to just tell them how to make every part of their game for them. So take a step back and look at what your doing. if you come across an idea you just cannot think of how to get any part of it to work then you need some more learning and shelve that idea and move on to something new. I would bet most of us who came here with no experience have many starter projects they started and either realized how bad the idea was or that they where not prepared to tackle an idea.
GameSalad makes game development easier, but it still takes a lot of learning cause they've only taken the coding out of the equation. you still have to learn the logic behind the coding and the behaviors which is still touch for some people to wrap their heads around
I'm really sorry to be opening up this thread again but...
I see that TSB said that this wouldn't be possible without arrays. Now that GS has Tables, does anyone think this would be possible? If so, how would I go about it.
I've had an idea for awhile that is a board game. I am making the 2-Player version, but it would be really cool if I would have single player in addition.
I've been with GS for a long time now and am very experienced, but this is one challenge I just have no idea where to start.
Also, I've done some more simple AI before and it worked great. If anyone could boost me in the right direction for making board game AI using Tables, that'd be great.
-Thomas
I'm talking about how to do this when they get to that point.
-Thomas
As I understand chess games uses algorithms to calculate the moves. The tougher the algorithm the more moves it can calculates ahead. But as of now it is still leagues out of GS possibilities.
I like that
Well sounds like Chesskers will just be two-player then.
-Thomas