how to make collision more precise?

idoistuffidoistuff Member Posts: 197
edited November -1 in Working with GS (Mac)
this is my collision right now when actor BALL collides with another BALL.

http://dl.dropbox.com/u/11172522/collision.png

is it possible to make it more precise? because sometimes the balls go through each other or they will bounce of each others middles.

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    The collide behavior doesnt need to be in a rule. Just put it in the actor by itself. And if the actors are goign threw each other a little, raise the density under the physics attributes
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