collision with non flat ground ?

fhenautfhenaut Member Posts: 3
edited November -1 in Working with GS (Mac)
How is it possible to determine the collision with a ground, which is rectangle image by nature, if the ground is bunch of hills ? I mean, how can i determine that the collision only occurs when the actor hits the lines which delimit the hills and not the borders of the square which is my image ?

Comments

  • hackmodfordhackmodford Member Posts: 48
    You can't :(
    There's no pixel collision detection...

    You only get square or round...
  • Rob2Rob2 Member Posts: 2,402
    You can do all sorts of clever things with hidden line and dot actors! say 1x8 or 1x1 size
  • fhenautfhenaut Member Posts: 3
    Thanks a lot for the quick anser !
    I guess that the most simple will be to create a hidden jpeg 10x10, then resize it, multiplicate it and finally create a group of those hidden items to create my ground.
    It really su...
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Yeah, no need for a Jpeg (even though you should use PNG), just make an actor and untick visible.

    Rotate is your friend here.

    Ace
  • fhenautfhenaut Member Posts: 3
    Rotation will be my best friend for sure, thanks ! :)
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