Save level only!
ranthonydev
Member Posts: 19
Hey all,
Before you ask, I HAVE searched the forums a bit and haven't found exaclty what I am looking for. I have a small basic platformer, and I also have a level select section in the options. All levels that haven't been accessed yet are considered locked and the user cannot select them in the level select menu. Any level that has been reached is considered "unlocked" and can be chosen at any point in the level select menu. This level select menu should save its state even after the app is closed, so the user can return to the last unlocked level later on. I know about the save and load attributes, but cannot find good documentation on how to actually use them. THIS is what I'm confused about and am really hoping someone can assist me in using them properly. Thanks!
Before you ask, I HAVE searched the forums a bit and haven't found exaclty what I am looking for. I have a small basic platformer, and I also have a level select section in the options. All levels that haven't been accessed yet are considered locked and the user cannot select them in the level select menu. Any level that has been reached is considered "unlocked" and can be chosen at any point in the level select menu. This level select menu should save its state even after the app is closed, so the user can return to the last unlocked level later on. I know about the save and load attributes, but cannot find good documentation on how to actually use them. THIS is what I'm confused about and am really hoping someone can assist me in using them properly. Thanks!
Comments
This make sense?
Ace
Ace