What do you think of my game idea?

CabacoCabaco Member Posts: 414
edited November -1 in Working with GS (Mac)
So my game is going to be called Ball Arena, will have 60 levels, 3 worlds and your goal is to defend the circle that is in the middle of the screen by controlling a ball and sending all the other ones flying out of the screen. Each level will get progressively harder by having to survive even longer from these balls that are coming. In the menu, to choose where you want to go you have to drag one of the various balls that say i.e. level select or a level number. The world themes are a forest, a cave and space. In the cave you can only see a small area around your ball like the lights were out and you, the ball had a flashlight.
I have a question, would you rather see this on the iPad, iPhone and iPod touch or in both? And do you like this idea? COPYRIGHT CABACO RECREATIVE

Comments

  • touchcreamtouchcream Member Posts: 63
    I like the idea, it seems really fun (even more with an iPad :)).
    But you should be carefull posting your ideas like that. Someone could steal it from you because writing copyright won't protect your idea :/
  • CabacoCabaco Member Posts: 414
    Aha thanks! And I trust the people around here in the forums dont worry!
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    I hate to be the pesimist, but while there are many in this community that you can trust there are tons of users who you cannot. Many of the just browse the forum not even logged in and you cannot copyright an idea. Only art, game names, level layouts and designs, etc.

    Now your game sounds like it could've fun but I think you will have a hard time creating 60 unique levels. Kinda sounds like it might be better to do a never ending waves setup and the goal is a high score. Just something to think about. Good luck.
  • CabacoCabaco Member Posts: 414
    Yeah thanks!
    I am actually thinking of making just 10 per world or even a endless mode for each of the worlds.
  • b2iscoolb2iscool Member Posts: 135
    ya much better on an endless game mode don't try to force levels if you dont need them i enjoy endless much more especially cause you cant get stuck on seemingly impossible levels!
  • CabacoCabaco Member Posts: 414
    I was actually thinking about making 10 levels per world and then endless on each of the worlds too so you have both options, Adventure and Endless ;)
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