MATH Gods needed! Mere mortal in trouble (again)!
I have an object that travels across the screen. What is the best way to make it get smaller as it travels to simulate that it is traveling away from the viewer? I'm assuming there is some formula or something!
Math Gods to the rescue?!!!
Math Gods to the rescue?!!!
Comments
http://gamesalad.com/wiki/how_tos:gsc_position_based_scaling