automatic saving system?

idoistuffidoistuff Member Posts: 197
edited November -1 in Working with GS (Mac)
so I want it so when a level is beat it auto saves.

I have it so when player touches finish to change attribute levelcomplete to levelcomplete+1 (this is my level unlocking system) but when the app is closed and re-opened the attribute levelcomplete is reset to 0 so all the levels are locked again.

how would I make it so when each level is beat the game automatically saves.

also how would I make it so when a button is pressed in options it will RESET the game so every level is locked?

I would imagine its when touched change attribute levelcomplete to levelcomplete 1 (1 meaning only the level one is unlocked) ?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    hey man not to sound harsh, but you really need to try stuff before you post. Theres a video in the cookbook (all the videos tshirts been showing you) that will show you how to save whenever you want. You need to look at all those videos (all of them) and actually try before you post. Theres nothing wrong with posting questions when your stuck or asking any question for that matter(after all thats what the forums for) but so far the communitys made your whole game for you
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