help hasn't happened because no one knows what you need help with...
in general... an actor will display at the size of the image... unless you change that actor's size in its attribute pane...if you change the size in the instance of that actor on your scene... it will NOT change the size of the spawned actors... Edit Prototype to have all instances of the actor the same.
please make 1 longer post to clearly state what you are doing and what you want to have happen. much better that many short ones ... with no information/explanation of the problem.
so what i am wanting to happen is basically these beams coming out of the sky right and the man dodges them right. i am wanting it so the end is facing down on the beam, i have made it like that but it comes out so the ends are facing left or right. i have tried changing it so it does what i want but it is not happening.
one thing you should know is that the beams are connected to a randomised spawn actor function
Alright boss, here's what you do. Real simple problem.
1. Double click on Level 1 2. Over on the inspector pane (on the left side), click on the tab at top that says "Scene" 3. Click the triangle next to the word Background 4. Double click on Actor 3 5. Change the direction from 270 to 0
I've made this mistake a couple times. Make sure that you check all references in the future. Good luck!
Comments
in general... an actor will display at the size of the image... unless you change that actor's size in its attribute pane...if you change the size in the instance of that actor on your scene... it will NOT change the size of the spawned actors... Edit Prototype to have all instances of the actor the same.
please make 1 longer post to clearly state what you are doing and what you want to have happen.
much better that many short ones ... with no information/explanation of the problem.
MH
so what i am wanting to happen is basically these beams coming out of the sky right and the man dodges them right. i am wanting it so the end is facing down on the beam, i have made it like that but it comes out so the ends are facing left or right. i have tried changing it so it does what i want but it is not happening.
one thing you should know is that the beams are connected to a randomised spawn actor function
EDIT:
Change the rotation on the "Beam" actors so they will be facing downwards when they spawn.
1. Double click on Level 1
2. Over on the inspector pane (on the left side), click on the tab at top that says "Scene"
3. Click the triangle next to the word Background
4. Double click on Actor 3
5. Change the direction from 270 to 0
I've made this mistake a couple times. Make sure that you check all references in the future. Good luck!