iAds

CabacoCabaco Member Posts: 414
edited November -1 in Working with GS (Mac)
I have searched around the forums but didnt find anything.
So I have made an iAd contract with Apple and would like to include it in a future update to one of my free apps: http://itunes.apple.com/us/app/itouch-it/id422624357?mt=8
How can I do this?

Comments

  • Stryfe01Stryfe01 Member Posts: 146
    I believe that you need to sign up for the pro membership if it exists. I know things are kind of murky as to the future of GS.
  • mulyincmulyinc Member, PRO Posts: 102
    Yes you first need a pro account when you than login you will find the Pro Behaviros and there the Show iAd one. Just put it to your game scene and thats it. Than you just need to setup the iAd itunes connect stuff.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Once your iad contract is in place for your account you have to setup iads for each app, basically enter details about your app and then before you upload the binary turn on iads...

    I've got them running on my game Quake Builder and they work well and I'm getting more revenue now than when it was a paid game...
  • AquariusAquarius Member Posts: 282
    i saw a "test" ad today and yesterday ::runs aways giggling::
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    on quake builder?
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