aSa by ktfright
ktfright
Member Posts: 964
http://gamesalad.com/game/play/30880
Hope you like. Started in friday, and tried to make it as good as possible.
Hope you like. Started in friday, and tried to make it as good as possible.
Comments
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
The look reminds me a bit of a Lumines game, techno or house music would go really well with that game
Deffo needs to have some decent music, and some audio cues for collecting the coloured squares and when you get hit and stuff.
also, the movement of the player feels a bit stiff and stuff )
http://gamesalad.com/game/play/30440
Really like it tho.
While testing on the viewer, it played better than if accelerometer controlled. the move function handled better for the quick reaction time, or should i have a dpad of sorts?
any suggestions?
Was just pasting mine so you could check out my movement.
I wish there was a way to have the instant startup of the "move" function, paired with the inertia of the accelerate/drag function....that would be ideal.
How does the move "feel" on the phone/ipod....(I've not tested mine outside of the web player as of yet so cant comment how mine feels)