Scoring Debate
AppFueled
Member Posts: 308
The way my game is set up in terms of levels and scoring...think Angry Birds, Fragger, etc.
The difference is, once you pass one of my levels, you cannot go back and get 2 or 3 stars. Once you finish, you're done and you move on to the next level. there are 30 levels total. At the end of the 30 levels, you are given a "name" based on your overall performance.
I am now second guessing and making it so you can go back and earn more stars for redoing a level. Someone reminded me that with iphone games, people want instant gratification, NOT "classic" arcade style where you compete for a high score over 30 levels.
Is there a strong argument for either? Would people get frustrated playing 30 levels before they can play the other levels again? Any suggestions or ideas?
Ladies and gentlemen, feel free to chime in and let your opinions on this be heard. Thanks!
The difference is, once you pass one of my levels, you cannot go back and get 2 or 3 stars. Once you finish, you're done and you move on to the next level. there are 30 levels total. At the end of the 30 levels, you are given a "name" based on your overall performance.
I am now second guessing and making it so you can go back and earn more stars for redoing a level. Someone reminded me that with iphone games, people want instant gratification, NOT "classic" arcade style where you compete for a high score over 30 levels.
Is there a strong argument for either? Would people get frustrated playing 30 levels before they can play the other levels again? Any suggestions or ideas?
Ladies and gentlemen, feel free to chime in and let your opinions on this be heard. Thanks!
Comments
Asymptoteell
(Why not both?)
- Alex