How do you add your own behaviors
Hey guys. Game development is going great and thanks for your support. I wanted to know how do you make your own behaviors as I see it is an option. Can you give an example so I can use the tool to my advantage?
Comments
drag to myBehaviors... then in Editor drag into each actor that I am coding/computer checking for placement/ location...
example... Rule (All) when self.Position.X = ??? and self.Position.Y = ??? changeAttribute game.Score or whatever
of course you delete the Note when you a have all the info for the actor from it...
and actually would have that Rule dragged to myBehaviors.
it is a way to expedite tedious/repetitive coding... for multiple actors with same/similar behavior
MH