Question About Save/Load Attributes TShirtBooth Template

AppFueledAppFueled Member Posts: 308
edited November -1 in Working with GS (Mac)
Hey everyone. There is something about Load/Save Attributes I am not getting. I am using TShirtBooths "How to Save Many Scores with 1 attribute" demo for those who are familiar with it.

After the main scene, there are 3 scenes. Each one of these scenes have a score which is saved as "game.score" key: level1,level2,level3. When you get back to the main scene, it displays these scores for each level. What I don't get is, why is "level.score" key: level1,level2,level3 is used to call these scores? Why not call these scores using "game.score" key: level1,level2,level3 - after all, that's how they were saved in the first place.

There must be something I am not understanding. I know if I can just understand this, it will open up some doors. Thanks for help in advance!

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