2 Questions: Is it okay to make a game if you're not getting money for it?
ozboybrian
PRO Posts: 2,102
I'm making a Pokemon game for fun. (Just when I can't do anything on my up and coming game "Treasure Trove")
Think I might just release it for the heck of it, would that be okay since i'm not making money off it?
Also i'm trying to do attacks like flame thrower and water gun etc. But the Animations when they spawn and fire towards opponent, there is gaps between them.
how do I make an large connected animation that only collides with an actor when it comes in contact with the non transparent part of the the animation.
Any ideas thanks?
Think I might just release it for the heck of it, would that be okay since i'm not making money off it?
Also i'm trying to do attacks like flame thrower and water gun etc. But the Animations when they spawn and fire towards opponent, there is gaps between them.
how do I make an large connected animation that only collides with an actor when it comes in contact with the non transparent part of the the animation.
Any ideas thanks?
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DL
how do I make an large connected animation that only collides with an actor when it comes in contact with the non transparent part of the the animation.
Any ideas thanks?"
That's the second Question I suppose.
DreamLab - yeah good point, Just figured it was a cool Engine, i've always had it out for Nintendo for their lack effort into the Pokemon battle systems lol.