Is there a way to implement line of sight for enemies?
billpaterno
Member Posts: 26
How would I go about giving actors (enemies) a line of site so that they would approach my main actor only if they see him? It is kind of a complex idea I suppose as you also have to take into account if the main actor is behind an object making him "hidden". Just curious if this is at all possible as I would like to implement something along the lines in my game.
Thanks in advance,
billpa
Thanks in advance,
billpa
Comments
but that is a pretty terrible way to go about it. just a quick thought.
Kind of like line of sight.
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