speed - what does it equate to?

matthowarthmatthowarth Member Posts: 76
edited November -1 in Working with GS (Mac)
hi all,

what does speed equate to in gamesalad? Is it pixels per second ?

cheers

Matt

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
  • MotherHooseMotherHoose Member Posts: 2,456
    at Liner Velocity 100 you get pixels/second ±0.04

    of course speed is relative to the type and duration of motion...

    if you want to time movement...
    4 real real gameAttributes: startTime; endTime; startX (or Y); endX (or Y)
    and 2 Display Text ActorsZ: Text: expression endTime-startTime; endX-startX

    and triggers on your actors to set those attributes...

    MH
  • matthowarthmatthowarth Member Posts: 76
    thanks MotherHoose,

    so I'm guessing the + or - .04 is why my looping moving platform is very gradually sneaking off screen?

    cheers

    Matt
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