Res independence woes
Sparkyidr
Member Posts: 2,033
How comes when I have RI on, it blurs out (slightly) some of my images when I build or view on the phone
(and yeah, I have checked all the width and hight are even numbers, and divisible by 4 (<<is that needed?)
Some graphics look fine, and others are a bit blurry.
Anyone got any tips?
I have just done a build without RI turned on, and it looks reallllly nice on my 3GS.
But runs a little choppier, which sucks.
Comments
That might be it!
QS
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Also go through your blurry actors and open each instance and click revert to prototype you may have changed dimensions slightly when moving around.
(like I say, when I dont use RI it looks ace)
Just tried Jon's theory of making sure they are on even X and Y values...but still a bit off (