Issue With Camera Following (Drawer ORBZAMPLE)
Hi All,
I have been using the 'Drawer ORBZAMPLE' example in GS. I have made it portrait and much taller (1000 high).
Now when I set the camera to follow the ball as it bounces up, I find that the further up it bounces, the more 'lower' from the mouse that the line draws.
Does anyone have any idea why this would be.
When the ball is bouncing in the initial scene, when I draw with the mouse it places the lines in the correct place. As soon as the ball bounces out of the initial screen, the lines end up drawing a lot lower than where the mouse is drawing them.
Any and All help appreciated.
I have been using the 'Drawer ORBZAMPLE' example in GS. I have made it portrait and much taller (1000 high).
Now when I set the camera to follow the ball as it bounces up, I find that the further up it bounces, the more 'lower' from the mouse that the line draws.
Does anyone have any idea why this would be.
When the ball is bouncing in the initial scene, when I draw with the mouse it places the lines in the correct place. As soon as the ball bounces out of the initial screen, the lines end up drawing a lot lower than where the mouse is drawing them.
Any and All help appreciated.
Comments
that will fix it.
Thanks for the help but I cannot get this working. Any further help would be appreciated.
Cheers
It seems that the start position is in the correct position, but the end position is still at the bottom. This means I end up with vertical lines instead of the lines I draw.
I can not get 2 (or more) actors to follow the camera,
but i can with one.
what should I do?
please hælp me