App Glitching A LOT

CabacoCabaco Member Posts: 414
edited November -1 in Working with GS (Mac)
I am very pissed... I have been working on this app for a long while now but I am testing it in my iPhone and it is just going crazy glitchy. Some of the musics dont play, one of the actors is showing up as a white square and the worst of all is that the loading times are crazy long in some of the scenes.
Any fix for this?

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Optimize and an check your rules. Whats the FPS and memory usage like? The white actor is an image issue. when you replace art work by just importing same named stuff you need to make sure the name is exact including being case sensitive. if thats not it you will just have to re make that actor with the right art.

    Most of your issues are probably your own doing. Don't get pissed, instead learn and find a better way.
  • CabacoCabaco Member Posts: 414
    Hmmm I dont quite understand that image thingy... Any deeper explanation and what about playing the music?
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    once the image is loaded to an actor say imAge1.png you have the ability to change that image by dragging another imAge1.png file into the the image pane of GameSalad and it will change the image for you if you say to replace the same named image. however. If the new file you drag over is image1.png (no capital A) the Creator will recognize it as the same image but the device will not because it is looking for imAge1.png and not image1.png so your image problem maybe something as simple as that. as far as the music I've only put music in one on my games so far so i'm not that great with those behaviors they shouldn't be that complex but you never know I guess. Can you explain more of your music issues?
  • CabacoCabaco Member Posts: 414
    Thanks for the help! I have put music in my three levels and only one of them is playing music. type of file is .m4a
  • olster1olster1 Member Posts: 396
    It may also be your device... I know my game is rather glitch on a 2G ipod touch but on a 3GS work fine

    http://itunes.apple.com/us/app/highway-madness/id422641502?mt=8&ls=1# SHAMEFUL PLUG!
  • CabacoCabaco Member Posts: 414
    Iphone 4 over here. Lol. Fixed the loading issues but now music still doesnt play.
  • ShanemcShanemc Member Posts: 86
    Check your music file the same way you did the image. If that dose not work delete the music file rename it and try again.
  • CabacoCabaco Member Posts: 414
    Please help!
  • ShanemcShanemc Member Posts: 86
    Is your music in a rule
  • CabacoCabaco Member Posts: 414
    No, its just drag to behavior and play music
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    If you have the same music going non stop it doesnt need to be in each level as music will play non stop as long as you dont hit scene reset. (BTW I really think GS needs to Change That)

    If its a different song in each level try doing a stop music in the rule that loads the next scene that way the previous song is done before the new one trys to start.
  • CabacoCabaco Member Posts: 414
    I am doing that! In the three levels I have only one of them is playing music...
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    whats the fps and memory like
  • CabacoCabaco Member Posts: 414
    It runs very smooth on the iphone 4 and the memory is 5.u7 mb
  • CabacoCabaco Member Posts: 414
    Do these problems only happen on the test app or also in the final app on sale?
  • simo103simo103 Member, PRO Posts: 1,331
    have you tried the music in a test project without anything else in it?
  • CabacoCabaco Member Posts: 414
    Nope...
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