More sales
![fullviewmedia](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
I made a game similar to zombie drop ( from scratch no template) and it went on sale about 3 weeks ago for iPad, it is called cowboy smash. It did about 40 sales at 1.99 in week one and on week 3 slowed right down to 1 every couple of days. I then decided to duplicate the game with some improvements but with a penguin and called penguin smash, better graphics. That has sold about 80 copies in the first week so not so bad. I then made them both in to iPod versions and the have jointly done about 100 sales in the first week.
I guess not everyone likes cowboys or penguins so I could do another one in about 4 days and sell that. Not a great plan as I would rarther make different games but if it makes money does it really matter. So maybe your game could do with a face life and a theme change, it may bring another burst of sales.
Regards
John
I guess not everyone likes cowboys or penguins so I could do another one in about 4 days and sell that. Not a great plan as I would rarther make different games but if it makes money does it really matter. So maybe your game could do with a face life and a theme change, it may bring another burst of sales.
Regards
John
Comments
Work quality games with lots of changers, or we all will slowly lose our customer thoughts of "Hey it's only a couple bucks"
I'm starting to think Templates should be sold for ALOT more money.