Movable, but not Movable?

TangoDownStudiosTangoDownStudios Member Posts: 46
edited November -1 in Working with GS (Mac)
Is it possible to spawn an object with another object and automatically set its constraints? I have an object that spawns the required parts of a collision group and I want those objects to be static and not move, but follow the parent object.

How does everyone else do this? Manage collision groups

BTW, I live by the practice that global variables are the devil. I'd love to use local variables ONLY if that is possible (E.G. if I wanted to spawn 20 of these collision groups at once on screen I shouldn't have to worry about them on the global variable scale)
Sign In or Register to comment.