Movable, but not Movable?
TangoDownStudios
Member Posts: 46
Is it possible to spawn an object with another object and automatically set its constraints? I have an object that spawns the required parts of a collision group and I want those objects to be static and not move, but follow the parent object.
How does everyone else do this? Manage collision groups
BTW, I live by the practice that global variables are the devil. I'd love to use local variables ONLY if that is possible (E.G. if I wanted to spawn 20 of these collision groups at once on screen I shouldn't have to worry about them on the global variable scale)
How does everyone else do this? Manage collision groups
BTW, I live by the practice that global variables are the devil. I'd love to use local variables ONLY if that is possible (E.G. if I wanted to spawn 20 of these collision groups at once on screen I shouldn't have to worry about them on the global variable scale)