im using the wall breaker to make a ball bounce of a paddle. how to i make a score that goes up every time the ball bounces off the paddle? Im pretty new so i don't know how every thing works.
in the paddle put a rule when actor overlaps or collides with the ball then a behavior change attribute score =score+10 or whatever you want.
if you want to display this you need to create an actor called ScoreText and add a display text behavior set to show score and then drag that in your scene.
Note the actor and attribute names can be whatever you want.
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in the paddle put a rule when actor overlaps or collides with the ball then a behavior change attribute score =score+10 or whatever you want.
if you want to display this you need to create an actor called ScoreText and add a display text behavior set to show score and then drag that in your scene.
Note the actor and attribute names can be whatever you want.
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