Having a little trouble understanding, can anyone help?

HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
edited November -1 in Working with GS (Mac)
So I have a very simple touch control set up that works fine... most of the time! Sometimes on the first play of the game it doesn't trigger every now and then. Does anyone have any clue as to why? This is in the creator preview, GS viewer and in an ad hoc build too.

I have a non-visible, non-movable 'touch' actor 480x320. The whole scene has 1 layer and this actor is at the bottom. When touch is pressed my 'move' attribute is triggered. So most of the time this all works great. But on those times when it doesn't, when the game first loads up - the game becomes unplayable.

(When i tried changing the order and putting the touch actor on top of everything else it stopped working properly on every play)

If anyone has had experience of this and can help - cheers!

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