IPhone basic physics game
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Hi, im totally new to gamesalad and game making in general, and ive been reading alot on the forums. first off, i am going to create a simple physics game where you touch a block and it will fall down bouncing the other blocks downwards. i have a couple of questions.
1. i made a background 640x960 pixels, but when i drag it onto the scene it becomes to small, and when i resize i loose quality. how to i get it to fill the iphone screen without loosing quality?
2. i made all the graphics for the blocks. how do i make the behaviors? they are all in a grid-like setup. i want it so if you touch one of them, it will begin to fall down and hit the other blocks so eventually every block is a the bottom at the screen bouncing against eachother.
3. Under each icon is a simple text. when i touch an icon i want every textbox ti dissapear. how?
I appreatioate every helo i can get
1. i made a background 640x960 pixels, but when i drag it onto the scene it becomes to small, and when i resize i loose quality. how to i get it to fill the iphone screen without loosing quality?
2. i made all the graphics for the blocks. how do i make the behaviors? they are all in a grid-like setup. i want it so if you touch one of them, it will begin to fall down and hit the other blocks so eventually every block is a the bottom at the screen bouncing against eachother.
3. Under each icon is a simple text. when i touch an icon i want every textbox ti dissapear. how?
I appreatioate every helo i can get
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Comments
How do i make the physics so it falls down and collide?