RH TOtB2

RHRH Member Posts: 1,079
edited November -1 in Announce Your Game!
So here's my thread for TOtB2, run by stormystudio.

Official thread here. Definitely deserves more entries and attention.

I've changed direction a few times but I think I've settled on an idea.

Here's the first video using very temp graphics.

Comments

  • CabacoCabaco Member Posts: 414
    Wow looks great! GL
  • RHRH Member Posts: 1,079
    Thanks! It's still in the extremely early stages so it's not much but I'm pleased so far.
  • MotherHooseMotherHoose Member Posts: 2,456
    That movement is slick as ice!....like it!

    MH
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    This looks beautiful! Echo the Dolphin flashbacks coming :)

    Ace
  • CaniohCanioh Member Posts: 200
    That looks really good! Good luck!
  • RHRH Member Posts: 1,079
    mynameisace said:
    This looks beautiful! Echo the Dolphin flashbacks coming :)

    Ace

    Can't say I've ever played it before, but parts of the game were inspired by dolphin olympics which seems pretty similar :)
    MotherHoose said:
    That movement is slick as ice!....like it!

    MH

    Canioh said:
    That looks really good! Good luck!

    Thanks!

    Haven't had any time to work on it today but hopefully I will tomorrow, might dream up some character ideas in the mean time.
  • RHRH Member Posts: 1,079
    GsLover said:
    To sick!!!

    Love it

    Thanks!

    I've been quietly working away at it for the last few days but currently being bogged down with uni. Here's a little update video:



    The video is really laggy, does anyone else have this problem with ishowuHD? Game runs perfectly on computer and my iPhone 3g, haven't got around to attempting any graphics yet.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    I like it, can't wait for graphics.
  • RHRH Member Posts: 1,079
    Gabbyr said:
    I like it, can't wait for graphics.

    Oh believe me, you can... :)
  • jobonoobdudejobonoobdude Member Posts: 152
    "early stages"?
    wasn't that a Star trek episode?
    great stuff BTW
  • GamersRejoiceGamersRejoice Member Posts: 817
    Looks cool, is that going to be a penguin?
  • RHRH Member Posts: 1,079
    GamersRejoice said:
    Looks cool, is that going to be a penguin?

    most likely, meaning yes: if I can draw something half resembling a penguin :)
    jobonoobdude said:
    "early stages"?
    wasn't that a Star trek episode?
    great stuff BTW

    absolutely no idea! Can't claim to know a single thing about Star Trek, and thanks
  • RHRH Member Posts: 1,079
    So I've hardly had any time to work on this at all.

    Here's a quick video with some test graphics and it's clear to say that I need help on them.



    It certainly looks far from arctic at the moment, more like just off a tropical island. The water needs to look colder and the the sand should be ice/rock i reckon. I can sort those. But the penguin looks off. It's the first time I've picked up illustrator to create game graphics so I'm fairly pleased with them.

    Here's the penguin, how should I improve it? I trying to end up with an angry birds look but I;m not getting too far :) Also, how can I scale the illustrator without losing quality and so the strokes and everything are in proportion? Need the penguin smaller to fit the actor. Couldn't figure out how to make the light grey section rounded.

    image

    Thanks for any tips!
  • cyplaycyplay Member Posts: 35
    I would add a tail and flippers. I would also give the penguin some limited animation. All and all great job!
  • RHRH Member Posts: 1,079
    cyplay said:
    I would add a tail and flippers. I would also give the penguin some limited animation. All and all great job!

    Cheers!

    I'll get right on them, had flippers before but they just looked silly. Time to try again!

    And yep, I'm going to get to the animation once I've got the design down.
  • RHRH Member Posts: 1,079
    With the submissions due today and having no time to work on it over the last two weeks I've been franticly trying to get a lot done today. I've done quite a bit of 'behind the scenes' work that you can't see in the video, but here's and update with new graphics and scoring system.



    I'm not sure what to think, it doesn't look as good as it did as a still image in my opinion, maybe i went overboard with the parallax scrolling? [I don't even know if I did it right].

    Here's the still, would love opinions.

    image
  • pandamatrix7pandamatrix7 Member Posts: 26
    Let me start by saying this looks cool. This is shaping up into something really good. I think the parallax scrolling looks good. However, I have a couple of suggestions that might help out a bit.

    1. Create a bubble trail behind the penguin. Perhaps you can include a particle effect of tiny bubble graphics to emit from the back of the penguin. This may convey a greater sense of speed and motion when it is moving through the water.

    2. A splash effect on the water's surface when the penguin dives and leaps out of the water.

    3. Some animations to the penguin will be nice too.

    Again these are just suggestions. Keep up the good work!
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    exactly what pandamatrix said,

    some bubbles behind the penguin would be awesome, and could easily be added using particles.

    a splash effect would be great too

    make the penguins legs kick, or arms flap.

    maybe put some fish swimming in the background? or a shipwreck?

    the gameplay looks great, but now you gotta add details :)
  • RHRH Member Posts: 1,079
    Thanks for the great feedback! All of those were on the too do list just haven't got round to them yet, trying to get the major parts down first then I'll finish off with the details.
  • RHRH Member Posts: 1,079
    Don't think I will get any more time to work on this tonight (GMT) so here's what I have so far. Not sure whether this will be the final version before the competition is up as I haven't seen much mentioned about it.

    Obviously there is still a way to go in terms of polish and graphics although I have most of the gameplay down. There are one or two elements that I still want to implement but shouldn't take long.

  • RHRH Member Posts: 1,079
    Also, just ran it on my [pretty clunky & slow] old iPhone 3g. Here are the stats:

    image

    Is this good/bad? [considering it's a 3G]. It was perfectly playable for the most of it, only a tiny bit of lag but I get that with all games. Guess I don't have the menu/ high scores or sound yet though.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    FPS is a little low, but the ram is perfect. if you close close to 40 it can crash, but you're very low.
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