Quick Question Regarding Physics

ZackGSZackGS Member Posts: 313
edited November -1 in Working with GS (Mac)
Hey guys, Been a while since i last used Gamesalad.

I have a quick question. If you shrink or expand an actor/image does the physics body grow with it ?

For instance. Say I had a 50x50 square, and i expanded it (grow) to 100x100, will any future collisions collide with the new size of the image ? Or will it retain its previous body size?

Thanks

Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Yeah, it's not like Corona :P

    Ace
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Think there is some lag to it but yes it will collide with the new size. I say lag cause I have tried to simulate an explosion or burst with a change size and it sometimes works and sometimes doesn't so I think the initial change may lag in the collisions but after a second it will work as the new size.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Yeah, as with a load of things in GS you have to add a timer for 0.05 seconds if it's instant... I find myself using slight timers now more than ever.

    Ace
  • ZackGSZackGS Member Posts: 313
    Thanks guys. :)
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