Interpolate size by the Width, but not hight? This idea might help you guys!Read
ozboybrian
PRO Posts: 2,102
I keep thinking how do I make a FlameThrower, best way I can think of is...
Have a flamethrower animation, starting off short, then Interpolate it's width for each second a button is held down so it gets longer and longer.
Also having it so we can fix one end to the its point, and rotate from that position. That should be possible?
I think you get what I mean lol : )
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Have a flamethrower animation, starting off short, then Interpolate it's width for each second a button is held down so it gets longer and longer.
Also having it so we can fix one end to the its point, and rotate from that position. That should be possible?
I think you get what I mean lol : )
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Comments
Ace
Mr.R - I've been suggested that, but even with videos I don't get how people get that good smokey effect. I just get random little blocks. lol :S
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Coming from Mr. Particles himself
Ace
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Take a look at the platform templates torches, when you figgle around with the numbers you can get a flame thrower.
Collisions with other actors could be a problem now I think of it... hm.
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