Help with Scoring

HekticHektic Member Posts: 13
edited November -1 in Working with GS (Mac)
I have followed all the YouTube tutorials and still can not figure out what the heck I am doing wrong. I have this bacon game and I have 2 problems. 1. I am trying to do the high school, I watched the video "Scorekeeping, part 2 for iOS Games made with GameSalad (High Scores)" but I was unable to get my score to come up. Just my basic score, I am not sure why its not passing the current score to the end scene. On the end scene I have a simple display text attribute with game.score in the expression. I would like to have the high score but I just cant figure it out. Second problem I have is when I have the bacon hit the pan I want +10 to pop up and fade out but I cant figure that out either. Yes I am a novice at this, I am more of a hardware person but I really love creating games. Any help would be greatly appreciated!!

-Hektic

Comments

  • HekticHektic Member Posts: 13
    It works, well of course it does, your the MAN! Thanks now what about the high score? Yeah I know damn you want me to write the whole game for you? I am getting the hang of it just need this one last piece! Thanks again!
  • GLGAMESGLGAMES SingaporeMember Posts: 988
    You will probably need to specify an attribute to keep track of the highest score and save that attribute in memory using save attribute behaviour. so when you want to see the highscore you need load atrribute behaviour.
  • HekticHektic Member Posts: 13
    Thanks guys, I got it working and figured out the High Score problem, using the Save Attribute and then the Load Attribute on the main screen. And I can say, if I can figure this out and make a game then anyone can do it with GameSalad! Thanks everyone
Sign In or Register to comment.