you can go into your physics tab on the left inside of the actor and uncheck moveable. It's probably best that you do this with as many actors as possible.
I used to use positional sound and when the ball would hit anything on the right side of the screen the clink noise would come out of the right channel. and on the left side the left channel. This is cool except that when you don't have headphones or speakers. You only seem to hear it on the left side. SO I ended up not using it for that reason.
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Also, could any of tell me what "positional sound" does. Why would I use it for my sounds?
http://gamesalad.com/forums/topic.php?id=19689
I used to use positional sound and when the ball would hit anything on the right side of the screen the clink noise would come out of the right channel. and on the left side the left channel. This is cool except that when you don't have headphones or speakers. You only seem to hear it on the left side. SO I ended up not using it for that reason.