5 Minute phone call?
CaptFinn
Member Posts: 1,828
Can anyone in the states allow me to talk to them via cell phone for like 5 minutes or less. I have the artwork done and stuff I just have 2 Questions. I think they are practically yes or no answers. But to ask the questions in text would take me forever to ask in away you would understand. Versus me asking it verbally. Here is my cell if anyone in the states is willing to give me a quick hand. No tricks... Not a Perv.... Just simply need 5 minutes of your time in regards to my idea. Jeff Nichols
If skype is a option Ill gladly download skype.
If skype is a option Ill gladly download skype.
Comments
OK I have a background image that I will use on 26 scenes. Each scene will have the same back ground. Each scene will have a actor on each scene. This way I dont have 26 different static backgrounds each with a different actor merged in the image. I assume using the same background 26 times is easier on the memory. Now the back ground image has 26 merged buttons. Basically the background is a image of the user interface. Now in scene 1 I want to put a invisible or alpha actor over each button. Then link each actor to one of the scenes.after doing so copy and past scene 1 25 more times 1 on each new scene. this way when you navigate from scene to scene it looks like the UI never changes and only the actor from scene 2 disappears when you go to scene 3 or 12 with each new scenes placed actor.
I want to know will I have to name each alpha'd actor for each button.
Example scene 1--button 1 is covered by alpha actor B1 Scene 2--button 1 is Actor B1. no matter what scene your on Scene ? Button 1 Actor B1 will always Nav to Scene 1. But that duplicated alpha button will have to have 26 individual B names. B1- B2- B3 etc etc. So ill have B1-B26 dup-licated 26 times. Ill have 26 different Alpha buttons with a individual name. not 26x26 buttons. Each new named button means more memory. But 26 duplicated B1 button all with same navigation isnt as much.
See its easier when I talk than when I type.