Make actor ignore screen attribute

bluebyu25bluebyu25 Member Posts: 500
edited November -1 in Working with GS (Mac)
Hey guys, I'm sure there is an easy answer to this I'm just overlooking.

Basically in my scene, I have wrap X checked because I have cloud actors floating around the play area. However, I just created an actor that pops out and says "Good Job!" every X amount of points. But since he is sitting outside the screen waiting for its argument to be true to move to the middle of the screen, its wrapped around to the other side of the screen and you can see it the whole time.

All that to say, how can you make an actor ignore a scene attribute such as wrap x?

Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    You could have the Good Job actor come in from the top and go down towards Y 160....you can't make it ignore the wrap atm....but if you really need the actor to come in from the left or right (X) then you can use a rule on the clouds and unckeck wrap X.

    Clouds rule...if self.position.X <-100 (the 100 depends how big the clouds are)then change attribute self.position.X to 580...and visa versa if the clouds are going right...

    You could also make the alpha 0 on the Good Job actor and when it gets fully inside the scene interpolate or change alpha to 1.

    Darren.
  • bluebyu25bluebyu25 Member Posts: 500
    You could also make the alpha 0 on the Good Job actor and when it gets fully inside the scene interpolate or change alpha to 1.

    Darren.

    Nice, didn't think of this.
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