Did anyone here made money with a game made by GameSalad?
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Hello guys,
I am new here and I just started using Gamesalad a week ago and it's seem too good to be true. I am super excited and I started doing my first game. But there is this voice in my head that keeps bugging me by saying, this is too easy, it can't be true.
Did anyone really make money with this?
Mark
I am new here and I just started using Gamesalad a week ago and it's seem too good to be true. I am super excited and I started doing my first game. But there is this voice in my head that keeps bugging me by saying, this is too easy, it can't be true.
Did anyone really make money with this?
Mark
Comments
Good luck!
This is my dream. I really wish I can do that. How many games did you have to make until you succeeded? did it take you long. Sorry I over excited now.
Thanks in advance Sous Chef
I've released my first App to the App store recently and sales have been slow for me thus far.
That said, I've had a blast doing it and I'm already thinking of ways I can improve my next App.
If you truly enjoy making games than I say keep going down the Game Salad path. You'll have a ton of fun and each App you release will have a chance to strike it big. But to be perfectly honest, it's not a get rich quick scheme.
Best of luck with your development!
I enjoy this very much and I wish I can make someone money so I can quit my job and focus on doing this because I enjoy it a lot. I already have a number of ideas in my head and I am going to try them all.
CsLover,
Do you have a day job or are you just focusing on the GS?
Mark
There are certainly a handful of very successful developer using GS...
I'm not yet one, but I am still slowly working on it... currently getting about $200 ish a month from a game I made last Summer.. (Quake Builder)... It's by no means at all perfect, but I learnt a tonne making it.
I think both ways may work.
A. Making a lot of apps and waiting for one to be a hit
B. Focus on few that have great ideas, graphics, sounds, and playability and with luck you may make it.
Since I am new, I will try the second approach first.
Mark
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GameSalad really is an incredible tool as it has effectively reduced the barriers to entry for a start-up developer to reach millions of customers down to zero.
We literally have the same access to a massive customer base as EA, Capcom, GameLoft, etc.
I would recommend pursuing a smaller amount of polished games as opposed to a large number of rushed games. That said, I am still new to this myself.
Enjoy the ride!
But that's just me!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
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