Stormystudios - Escape Artist (Development thread)

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  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Another Escape Artist video update:

    - Added options menu, (currently empty)
    - Black cloud monster replaces shaped monsters,
    - Monster is always attacking, it also gets knocked backwards (more if you get a perfect),
    - high score is now setup to be saved
    - fixed a few more little bits n bobs

  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    This evenings update...

    Added 3 lives to the game, possibly going to make it two with the 3rd as a collectable bonus item...

    Also added an additional pause menu

    And tweaked a bit of animation...

    Looking a bit more polished...
  • JeffreyShimaneJeffreyShimane Member Posts: 372
    That looks really well-polished and fun!

    I like the addition of the artist, black cloud monster, and the push back effect for perfect shape drawing. I think you need a how-to-play page or something on the main menu that explains this game mechanic though. Otherwise, players may not understand why they are losing.
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I didin't read the whole topic, but maybe you should add a small backstory? Simple like in Tiny Wings. You could also make an intro with the story or something like that.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    TheMoonwalls said:
    I didin't read the whole topic, but maybe you should add a small backstory? Simple like in Tiny Wings. You could also make an intro with the story or something like that.

    Thats the plan...something simple and quick but just set the scene...
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Updated the look/layout of the main play screen....Also changed how the scoring works.

    One point for each star collected, if you draw a perfect shape stars are the worth 2, 2 perfects in a row they are worth 3 etc etc... if you don't draw perfect they go back to being worth 1.

    image
  • Metronome49Metronome49 Member Posts: 297
    I like it. Nice attitude and fun artwork.

    By the way, I noticed that on your second screen, I think you have "draw a long a line" instead of "draw along a line". Also, just for helpfullness sake, on the front screen, you might want to say, "draw along the line" maybe?
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Cheers Metronome...

    I've started adding some options in the options menu now..

    Also thanks for picking me up on me grammar... I mean my grammar :-)
  • Metronome49Metronome49 Member Posts: 297
    Yeah, no problem.

    Respectfully of course, I can be bit nitpicky, but I don't wanna be that guy ya' know.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Metronome49 said:
    Yeah, no problem.

    Respectfully of course, I can be bit nitpicky, but I don't wanna be that guy ya' know.

    of course respectfully... honestly cheers for the input, I'll hopefully get round to fixing those bits before it launches...
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Big video update this one

    I have the buttons ready and tested for GameCentre (Eeeek!!!!! :-) , some more shapes, new music (added this evening ???) , touch trail on every scene, volume controls in options, links to other games, animated in some buttons, more scribble transitions, achievements (no unlockables just yet), high score...and lots of little bug fixes... still some tidying to do (text aligning on the completion numbers), a pause button to fix, instructions to make, and hopefully a back story to animate and add in....(but that might have to come in an update...with a link to youtube?)

  • JamwithnoJamwithno Member Posts: 312
    Dude that is amazing I cant wait till it comes out. You have to have pro to do the different loading screen.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    thanks... I'm pro at the moment, so a custom loading screen is already in place...

    Still need to iron out a few bits but hopefully submit it in a few days.
  • DreamLabDreamLab Member Posts: 2,127
    wait what? pro members have access to custom loading screens? I am a pro member. never heard that haha. I thought the only trick to custom loading screens was set the alpha to 1 on an image that says loading right before you change scenes.
  • RedlerTechRedlerTech Member Posts: 1,583
    Hey stormy, did you make that splash screen?
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Sorry dreamlab I meant the gamesalad splash screen. Not loading between scenes
  • RedlerTechRedlerTech Member Posts: 1,583
    stormy did you make the splash screen? If so, can you email me at matthewredler@gmail.com I'm interested in paying. Also what type of file is it?
  • SkyMapleSkyMaple Member Posts: 817
    DreamLab said:
    wait what? pro members have access to custom loading screens? I am a pro member. never heard that haha. I thought the only trick to custom loading screens was set the alpha to 1 on an image that says loading right before you change scenes.

    Thanks what I'm doing for my next game
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    @nextgen . Email sent.

    For anyone else interested, yes I made the splash screen, using after effects. Its more online with
    my day job of doing motion graphics work. If anybody is interested in a custom loading screen, please let me know.

    . . .
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Hey stormy i would love a splash screen like that

    shoot me an email when you get a chance

    papiomitis@yahoo.com
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Thanks John....email sent...

    I might make a more official sounding offering of professional splash screens as a separate thread... Thanks for the interest guys.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    finally after some last minute fixes and some instructions.

    I've submitted version 1 of the game to apple...

    So much more I could have added to the game...but since it was only supposed to be a 2 week project when it started... its had enough time spent on it
  • Metronome49Metronome49 Member Posts: 297
    The skull shape seems out of place compared to all the other linear shapes.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Hahaha what a long 2 weeks this has been!

    Can't wait to buy this!

    Ace
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Metronome49 said:
    The skull shape seems out of place compared to all the other linear shapes.

    Yep your probably right...the idea was to have alot more vaired shapes... houses, cars, smiley face etc...

    Did you see I added in your two typo requests... :-)

    But time and effort have got the better of me and I'm now just eagar to get it on the app store...and start tinkering with other ideas...

    I'll update this a couple of times though hopefully to somehow make it more fun to play...

    In all honesty I think it could do with more fun gameplay...
  • Metronome49Metronome49 Member Posts: 297
    It looks great! Love the style.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Metronome49 said:
    It looks great! Love the style.

    Cheers, I'm happy with how it looks, and it plays ok for what it is... I'll hopefully add a back story for the artist at somepoint. Perhaps I'll do that with a promo video on Youtube and add a link to it from the game..
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Massive 2 weeks Stormy, look forward to playing this, i've watched this thread closely ... However, the one im more interested in is the horror project, get that back on track please :)
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    beefy_clyro said:
    Massive 2 weeks Stormy, look forward to playing this, i've watched this thread closely ... However, the one im more interested in is the horror project, get that back on track please :)

    Yeah I want to get back on that project too... potentially a much better game...
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    beefy_clyro said:
    Massive 2 weeks Stormy, look forward to playing this, i've watched this thread closely ... However, the one im more interested in is the horror project, get that back on track please :)

    +1... GET IT DONE! Haha
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