Actor follow accelerometer

stanimationstanimation Member Posts: 406
edited November -1 in Working with GS (Mac)
I'm trying to get a actor to follow the accelerometer. Kind of like a bubble/level type of application. I tried constraining the actor coordinates to the accelerometer coordinates but that doesn't seem to work. Any ideas?

Comments

  • VmlwebVmlweb Member Posts: 427
    You can use my app GameSalad Devices to view the co-ordinates of each tilt
    More info at http://vmlweb.co.uk/page.php?15

    Then create a rule that says when the accelerometer co-ordinate is higher than the co-ordinate you saw on your iPod Touch/iPhone. Then move the car fowards
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