More Scenes VS File Size
Hey everyone
My latest game is a puzzle game consisting of 135 levels. So instead of having 135 scenes (one scene for each level), which would by far be the easier route, should I instead try to combine the scenes. I would like to keep the file size below 20 MB to allow for download over a cellular network, but this is not a necessity. If I combined the scenes into a few instead of 135, would that save me a ton of memory, or just a few MB? Thanks for your help guys.
- Alex
My latest game is a puzzle game consisting of 135 levels. So instead of having 135 scenes (one scene for each level), which would by far be the easier route, should I instead try to combine the scenes. I would like to keep the file size below 20 MB to allow for download over a cellular network, but this is not a necessity. If I combined the scenes into a few instead of 135, would that save me a ton of memory, or just a few MB? Thanks for your help guys.
- Alex
Comments
- Alex
I think the real problem with using more scenes/levels is that it takes time for the user to load each scene. With 135 scenes, they have to wait 135 times (at least).
- Alex