Ball doesn't always collide...bug!

BlazingApplicationsBlazingApplications Member Posts: 340
edited November -1 in Working with GS (Mac)

As some of you noticed in this video, the ball does not always collide. I have been trying to fix this bug for a week now but nothing seems to work. Basically, I have the blocks moving up and a collide behavior with the ball. Every now in the then, the rule seems to turn off, the ball just falls through the block like it was not there. Can someone help me?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    u can try raising the denstiy, or try doing asomething along the lines of changing the balls motion linear y to 0 when it collides with the platform.
  • BlazingApplicationsBlazingApplications Member Posts: 340
    the density is like 10000 right now.
  • firemaplegamesfiremaplegames Member Posts: 3,211
    I would also put a Collide behavior in both the platforms AND in the ball. Double it up.
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